![]() ![]() ![]() => Instead of using Blender for distribution, it would be better to use a simpler viewer. It is mostly just the complexity of Blender, which is justified if you want to edit the model, but just for viewing feels too difficult. ![]() I also found that it was almost impossible to use it with a touchpad (I would have needed the middle button or reconfigure keyboard shortcuts). When I right-clicked and choose to show all items inside then it worked. I also found it hard (could not really figure out even in the end) why items does not show up if I open the eye icon (and all parents’ eye icons). Keyboard shortcuts help (without that I could not do anything), but not granular enough (just show/hide 6-8 major categories). Loading and setup of an atlas should be simpler. Some of them persistently change the preferences, so it somebody uses Blender for other purposes then he has to switch between the regular settings and the Z-anatomy recommended settings. There are a number of extra setup steps to adjust the application preferences.=> For authoring/editing it could be OK to require 32 GB RAM and desktop class GPU, but for users you would need to create decimated models (preferable by about a factor of 10x). My desktop with an i7 CPU, 32GB RAM, RTX 2080 could load the model without problems, but everything was still sluggish. My relatively strong Intel i7 ultrabook with 16GB RAM, and Intel Iris Plus Graphics could not handle it (I could barely rotate the viewin Blender, physical memory usage was near 100%). Higher than expected hardware requirements: It needs desktop computer or gaming laptop.Maybe with FYI, I’ve tried the atlas and it was a bit hard for me to use it. I take good note of your question and will investigate it would be a great option. ( Z-Anatomy on LinkedIn: Demo fonctions de base) dicom viewer (glitchy, slow, heavy computing…).Ĭlipping border (Alt+B) allows to get a rapid slicing effect but it is not editable each clipping box must be done one at a time. Using images on their original plane, definitely yes.įor the meshes, it is very different although it is possible to reproduce something comparable to a slice-scroll function with orthographic views and the ‘clip start’ option of the view menu every virtual plane created by the slicing through the mesh would be empty and let appear the inner side of the surface of the object the system would be a hack and have several serious disadvantages compared to a regular. dicom converted into a pile of images (.jpg/.png) and to apply a boolean operation with a cube to get a similar effect, and even to reproduce the MPR effect with a simple node setup and a script. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |